Stories from the people building games, quizzes to test what you know, and guides to fill in what you don't. All open. All free.
Three ways in — read, play, or browse.
Forty-four conversations with the people building games — founders, engineers, designers, producers. The winding paths, the first jobs, the bets that paid off.
Twenty-nine quizzes across Unity fundamentals, engine systems, and popular games. Short, focused, and built to show you what you don't know yet.
Cheat sheets, roadmaps, project ideas, and deep-dives — compiled as PDFs, organised by category. Reference material you'll come back to.